1. $RootScopeProvider
scope相关的代码在$RootScopeProvider
中,代码结构如下:
function $RootScopeProvider() {
// ... ...
this.digestTtl = function(value) {};
function createChildScopeClass(parent) {}
this.$get = ['$injector', '$exceptionHandler', '$parse', '$browser',
function($injector, $exceptionHandler, $parse, $browser) {
// ... ...
function Scope() {
// ... ...
}
Scope.prototype = {
constructor: Scope,
$new: function(isolate, parent) {},
$watch: function(watchExp, listener, objectEquality, prettyPrintExpression) {},
$watchGroup: function(watchExpressions, listener) {},
$watchCollection: function(obj, listener) {},
$digest: function() {},
$destroy: function() {},
$eval: function(expr, locals) {},
$evalAsync: function(expr, locals) {},
$$postDigest: function(fn) {},
$apply: function(expr) {},
$applyAsync: function(expr) {},
$on: function(name, listener) {},
$emit: function(name, args) {},
$broadcast: function(name, args) {}
};
var $rootScope = new Scope();
//The internal queues. Expose them on the $rootScope for debugging/testing purposes.
var asyncQueue = $rootScope.$$asyncQueue = [];
var postDigestQueue = $rootScope.$$postDigestQueue = [];
var applyAsyncQueue = $rootScope.$$applyAsyncQueue = [];
return $rootScope;
// ... ...
}
];
}
可以看到,$get
中定义了一个Scope
类,最终返回的$rootScope
就是Scope
的一个实例。
2. Scope
Scope
类源码如下:
function Scope() {
this.$id = nextUid();
this.$$phase = this.$parent = this.$$watchers =
this.$$nextSibling = this.$$prevSibling =
this.$$childHead = this.$$childTail = null;
this.$root = this;
this.$$destroyed = false;
this.$$listeners = {};
this.$$listenerCount = {};
this.$$watchersCount = 0;
this.$$isolateBindings = null;
}
每个Scope
实例都有指向父Scope,前一个以及后一个Scope,第一个以及最后一个子Scope的指针。其实,各个Scope本来也就是一个树状结构,通过这些指针,可以比较方便地遍历Scope以及对Scope进行操作。
3. $new
源码如下:
function(isolate, parent) {
var child;
parent = parent || this;
if (isolate) {
child = new Scope();
child.$root = this.$root;
} else {
// Only create a child scope class if somebody asks for one,
// but cache it to allow the VM to optimize lookups.
if (!this.$$ChildScope) {
this.$$ChildScope = createChildScopeClass(this);
}
child = new this.$$ChildScope();
}
child.$parent = parent;
child.$$prevSibling = parent.$$childTail;
if (parent.$$childHead) {
parent.$$childTail.$$nextSibling = child;
parent.$$childTail = child;
} else {
parent.$$childHead = parent.$$childTail = child;
}
// When the new scope is not isolated or we inherit from `this`, and
// the parent scope is destroyed, the property `$$destroyed` is inherited
// prototypically. In all other cases, this property needs to be set
// when the parent scope is destroyed.
// The listener needs to be added after the parent is set
if (isolate || parent != this) child.$on('$destroy', destroyChildScope);
return child;
}
第一个参数表示是否要创建独立Scope,第二个参数表示父Scope。一般来说,在定义可复用的指令的时候会创建独立Scope。如果要创建独立Scope的话,直接用new Scope()
来进行创建,然后为其$root
赋值即可。否则的话用createChildScopeClass(this)
来创建子Scope类,然后用子类来创建实例,并完善父Scope以及子Scope之间的家谱关系指针。
createChildScopeClass
源码如下:
function createChildScopeClass(parent) {
function ChildScope() {
this.$$watchers = this.$$nextSibling =
this.$$childHead = this.$$childTail = null;
this.$$listeners = {};
this.$$listenerCount = {};
this.$$watchersCount = 0;
this.$id = nextUid();
this.$$ChildScope = null;
}
ChildScope.prototype = parent;
return ChildScope;
}
这里主要就是让ChildScope
的原型指向parent
,从而达到Scope继承的效果。
4. $watch
, $watchGroup
(1) $watch
源码如下:
function(watchExp, listener, objectEquality, prettyPrintExpression) {
var get = $parse(watchExp);
if (get.$$watchDelegate) {
return get.$$watchDelegate(this, listener, objectEquality, get, watchExp);
}
var scope = this,
array = scope.$$watchers,
watcher = {
fn: listener,
last: initWatchVal,
get: get,
exp: prettyPrintExpression || watchExp,
eq: !!objectEquality
};
lastDirtyWatch = null;
if (!isFunction(listener)) {
watcher.fn = noop;
}
if (!array) {
array = scope.$$watchers = [];
}
// we use unshift since we use a while loop in $digest for speed.
// the while loop reads in reverse order.
array.unshift(watcher);
incrementWatchersCount(this, 1);
return function deregisterWatch() {
if (arrayRemove(array, watcher) >= 0) {
incrementWatchersCount(scope, -1);
}
lastDirtyWatch = null;
};
}
这里主要就是使用传进来的参数构建一个watcher
对象,并将其添加到scope.$$watchers
数组中,然后调用incrementWatchersCount(this, 1)
来增加观察者的数量。最后返回的是一个函数,用于取消该观察者。
(2) $watchGroup
源码如下:
function(watchExpressions, listener) {
var oldValues = new Array(watchExpressions.length);
var newValues = new Array(watchExpressions.length);
var deregisterFns = [];
var self = this;
var changeReactionScheduled = false;
var firstRun = true;
// ... ...
forEach(watchExpressions, function(expr, i) {
var unwatchFn = self.$watch(expr, function watchGroupSubAction(value, oldValue) {
newValues[i] = value;
oldValues[i] = oldValue;
if (!changeReactionScheduled) {
changeReactionScheduled = true;
self.$evalAsync(watchGroupAction);
}
});
deregisterFns.push(unwatchFn);
});
function watchGroupAction() {
changeReactionScheduled = false;
if (firstRun) {
firstRun = false;
listener(newValues, newValues, self);
} else {
listener(newValues, oldValues, self);
}
}
return function deregisterWatchGroup() {
while (deregisterFns.length) {
deregisterFns.shift()();
}
};
}
第一个参数watchExpressions
是一个数组。该函数的主要作用也就是对watchExpressions
中的每一项进行观察,并注册观察的回调函数watchGroupSubAction
,一旦值发生变化,则设置changeReactionScheduled
为true
,并执行函数watchGroupAction
。在watchGroupAction
中,则主要是调用了listener
。因此,一旦数组watchExpressions
中任意一项的值发生变化,都会触发listener
执行。
5. $digest
$digest
用来进行脏值检测,主要代码是两层do
循环,外层循环如下:
do { // "while dirty" loop
dirty = false;
current = target;
while (asyncQueue.length) {
try {
asyncTask = asyncQueue.shift();
asyncTask.scope.$eval(asyncTask.expression, asyncTask.locals);
} catch (e) {
$exceptionHandler(e);
}
lastDirtyWatch = null;
}
traverseScopesLoop:
do {
// ... ...
} while ((current = next));
// `break traverseScopesLoop;` takes us to here
if ((dirty || asyncQueue.length) && !(ttl--)) {
clearPhase();
throw $rootScopeMinErr('infdig',
'{0} $digest() iterations reached. Aborting!\n' +
'Watchers fired in the last 5 iterations: {1}',
TTL, watchLog);
}
} while (dirty || asyncQueue.length);
每次检测到脏值的话会让ttl
减去1,默认的ttl
为10。因此如果遇到振荡问题(例如a的变化引起b的变化,b的变化又引起a的变化),检测到10次脏值变化后就会报错。默认TTL
的值可以通过$rootScopeProvider
的digestTtl
方法来设置。
内层循环代码如下:
traverseScopesLoop:
do { // "traverse the scopes" loop
if ((watchers = current.$$watchers)) {
// process our watches
length = watchers.length;
while (length--) {
try {
watch = watchers[length];
// Most common watches are on primitives, in which case we can short
// circuit it with === operator, only when === fails do we use .equals
if (watch) {
if ((value = watch.get(current)) !== (last = watch.last) &&
!(watch.eq ? equals(value, last) : (typeof value === 'number' && typeof last === 'number' && isNaN(value) && isNaN(last)))) {
dirty = true;
lastDirtyWatch = watch;
watch.last = watch.eq ? copy(value, null) : value;
watch.fn(value, ((last === initWatchVal) ? value : last), current);
if (ttl < 5) {
logIdx = 4 - ttl;
if (!watchLog[logIdx]) watchLog[logIdx] = [];
watchLog[logIdx].push({
msg: isFunction(watch.exp) ? 'fn: ' + (watch.exp.name || watch.exp.toString()) : watch.exp,
newVal: value,
oldVal: last
});
}
} else if (watch === lastDirtyWatch) {
// If the most recently dirty watcher is now clean, short circuit since the remaining watchers
// have already been tested.
dirty = false;
break traverseScopesLoop;
}
}
} catch (e) {
$exceptionHandler(e);
}
}
}
// Insanity Warning: scope depth-first traversal
// yes, this code is a bit crazy, but it works and we have tests to prove it!
// this piece should be kept in sync with the traversal in $broadcast
if (!(next = ((current.$$watchersCount && current.$$childHead) ||
(current !== target && current.$$nextSibling)))) {
while (current !== target && !(next = current.$$nextSibling)) {
current = current.$parent;
}
}
} while ((current = next));
主要就是通过对$$watchers
中的每一项进行检测,看值是否发生变化。并深度优先遍历整个Scope数对每个Scope进行检测。
6. $on
, $emit
& $broadcast
Scope
中实现了一套事件机制,其核心方法为$on
,$emit
和$broadcast
。本质上来说,也就是一个EventEmitter类的实现,一般而言,一个最简单的EventEmitter类实现如下:
function EventEmitter() {
this.listeners = {};
}
EventEmitter.prototype.on = function(name, listener) {
var listeners = this.listeners[name];
if (!listeners) {
this.listeners[name] = listeners = [];
}
listeners.push(listener);
}
EventEmitter.prototype.emit = function(name) {
var listeners = this.listeners[name] || [],
args = [].slice.call(arguments, 1);
listeners.forEach(function(listener) {
listener.apply(null, args);
});
}
Scope
中的实现于此大同小异,主要的区别是:由于scope之间的继承关系构成了一个树状结构,类似DOM树,因此事件可以向上向下传播。在这里,$emit
发出的事件可以向上传播,$broadcast
发出的事件可以向下传播。源码比较简单,不再赘述。